Monday, November 10, 2008

Gears of War 2 Multiplayer: Screwed or Extra Screwed?

So far I haven't seen much made of this on other gaming sites or blogs, but the multiplayer in Gears of War 2 seems ... well, screwed up, and screwed up bad enough to not even be playable.

Epic's Official Gears of War 2 forum is flooded with complaints about Gears of War 2's matchmaking system. The big one being that its slow verging on unusable -- with people waiting in the in-game lobby for up to an hour searching for players. Personally speaking I've waited as long as thirty minutes for a multiplayer game since launch on Friday. The shortest wait I've experienced is 5 minutes between games.

Along with bigger and more bad-ass, Cliffy B. can now add "broken" to the list of things Gears of War 2 is going to be. Hopefully Epic will sort out the problem soon, or at least patch in some snappy hold music.

UPDATE: Yes, Virginia, Epic admits Houston has a problem.


Tristan said...

Hmmm, I've been playing it since the midnight launch this weekend, and haven't noticed any of these things. I know one thing that caused these types of delays in Halo 2 & 3 was a Moderate or Strict NAT; you may want to run some connection tests via the Xbox 360 Dashboard to see if that is the case here (have your friends run them as well to see if the issue is on their end).

David McRaney said...

I'm having the exact same problem. I can get a COD4 match going in 30 seconds, but GoW2 takes 8 minutes.